Adobe flash cs6 3d animation
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Each FLA file has only one perspective Angle and Vanishing Point setting. The camera view of your FLA file is the same as the Stage view. In the Animate authoring tool, you can control only one viewpoint, or camera.
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These settings only affect the appearance of movie clips that have a 3D transform or translation applied to them. The Vanishing Point property has the effect of panning the 3D objects on the Stage. The Perspective Angle property has the effect of zooming the view of the Stage. If you have 3D objects on the Stage, you can add certain 3D effects to all of those objects as a group by adjusting the Perspective Angle and Vanishing Point properties of your FLA file. When editing the contents of a movie clip, only 3D transforms of nested movie clips are visible. However, when you edit a movie clip from the library, 3D transforms and translations that have been applied are not visible. To use them in local mode, click the Global toggle button in the Options section of the Tools panel.īy using the 3D properties of movie clip instances in your FLA file, you can create a variety of graphic effects without duplicating movie clips in the library. The default mode of the 3D Translation and Rotation tools is global. For example, if you have a movie clip containing several nested movie clips, local 3D transforms of the nested movie clips are relative to the drawing area inside the container movie clip. Local transforms and translations are relative to the movie clip space. Global transforms and translations are relative to the Stage.
By using these tools in combination, you can create realistic perspective effects.īoth the 3D Translation and the 3D Rotation tools allow you to manipulate objects in global or local 3D space. To give the impression of an object that is at an angle to the viewer, rotate the movie clip around its z axis with the 3D Rotation tool.
To make an object appear nearer or further away from the viewer, move it along its z axis with the 3D Translation tool or the Property inspector. Once you have applied either of these effects to a movie clip, Animate considers it a 3D movie clip and a colored axes indicator appears overlaid onto the movie clip whenever it is selected. In 3D terminology, moving an object in 3D space is called a translation and rotating an object in 3D space is called a transformation. You add 3D perspective effects to movie clip instances by moving them along their x axis or rotating them around their x or y axis using the 3D Translation and 3D Rotation tools. Animate represents 3D space by including a z axis in the properties of each movie clip instance.
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Publishing AIR for Android applications.
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Working with Adobe Premiere Pro and After Effects.Strokes, fills, and gradients with Animate CC.Creating and working with symbol instances in Animate.Transforming and combining graphic objects in Animate.Optimization options for Images and Animated GIFs.Export animations for mobile apps and game engines.Using web fonts in HTML5 Canvas documents.Use the Stage and Tools panel for Animate.Using Creative Cloud Libraries and Adobe Animate.Using Google fonts in HTML5 Canvas documents.Virtual Reality authoring and publishing.Best practices - Advertising with Animate.
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